Update version v1.3.0
New Features: Player & Room Management Tools
Added new functions to enhance player management and room control in PhotonJS for GDevelop! Here’s what’s new:
🎮 Player Management
GetLocalPlayerName(): Retrieves the name of the local player.
SetLocalPlayerName(name): Sets the local player’s name.
GetPlayerName(playerID): Retrieves the name of a specific player in the room.
🛠️ Tools
ServerTimeMs(): Fetches the current server time in milliseconds. Useful for syncing events across players.
🏠 Room Management
SetPlayerTimeToLive(ms): Defines how long a disconnected player’s data remains before removal.
SetRoomTimeToLive(ms): Sets how long an empty room stays open before being deleted.
SetIsOpen(bool): Controls whether new players can join the room.
SetIsVisible(bool): Toggles the room’s visibility in the room list.
These features help you create a more flexible and dynamic multiplayer experience. Let us know how they work for you! 🚀
Get Gdevelop 5 photon engine extension
Gdevelop 5 photon engine extension
Gdevelop 5 photon engine extension
Status | Released |
Author | planktonfun |
Tags | extension, gdevelop, photon-engine, realtime, tools |
Languages | English |
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