Update version 0.58.8
Trickster Online Fan Game » Devlog
Dev Log Summary
User Improvements
- Changed damage floats to timestamp-relative for FPS consistency.
- Limited chat characters based on pixel length instead of character count.
- Added show/hide minimap functionality with the “N” key (via JavaScript).
Optimizations
- Reduced
DropShadowEffect
usage for better performance. - Improved performance in low-end systems (ECO FPS increased from 23).
Gameplay tweaks
- Increased players default movement speed
UI/UX Enhancements
- Updated boss sprites.
- Added level-up sound for:
- Learning cards.
- Leveling up skills.
- Improved window interactions:
- Item, card, and skill windows restructured as classes using JavaScript.
- Enabled dragging, dropping, viewing, using, and equipping items/cards/skills.
- Added lazy load for item cooldowns.
- Equipped items now replace old items correctly.
Bug Fixes
- Fix player missing minibar display
- Fixed multiple drag-and-drop issues, including bank deposits.
- Corrected item usage behavior with zero quantity.
- Resolved issues with unequip functionality, minimap events, and hidden skill shortcuts.
Performance Updates
- Lowered instance counts:
- Minimap: Reduced from 42.
- Boss dialog sprites: Reduced from 4.
- Skill window: Reduced from 60.
- Item window: Reduced from 144.
- Improved frustum culling:
- Fixed disappearing NPCs and warp zones on the minimap.
- Culled pickable items at runtime and removed picked items.
- Adjusted culling angle dimensions.
Miscellaneous
- Updated loading screen image
- Investigated and optimized shop and minimap events.
- Added quest icons (27) and item titles (42).
- Fixed rapid minimap toggling causing errors.
- Disabled legacy window features for improved resource management.
Pending/Under Investigation
- Frustum culling the entire map.
- Further lowering total instance counts.
Trickster Online Fan Game
A fan-made pixel MMORPG game, Tricker Online.
Status | In development |
Author | planktonfun |
Genre | Role Playing, Adventure |
Tags | gdevelop-5, Massively multiplayer |
Languages | English |
Accessibility | Interactive tutorial |
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