Update version 0.61.0
Trickster Online Fan Game » Devlog
Updates
Gameplay Tweaks
- Increased player’s default movement speed for better responsiveness.
Fixes
- Attack Speed Issue: Replaced attack speed logic with a timestamp system to prevent speed bypassing at checkpoints.
- Dead Bodies Bug: Fixed an issue where revived characters’ bodies were piling up and not being deleted.
- Multiplayer Location Sync: Resolved desynchronization of player locations in the sand map after character switching or area teleporting.
Chat Interface Enhancements
- Converted the chat interface to JavaScript for better performance and extensibility.
- Added support for:
- Multiline messages
- Multicolor text
- Culling to improve performance in larger chats
- Scrolling using mouse or side scrollbars
- Tab-based filtering for better navigation
New Features
- Emoji Interface: Added an emoji interface for expressive communication.
- Rewards System: Introduced a rewards system for scanning QR codes.
- Test Maps: Added additional maps for gameplay testing.
Next Steps
- Continue optimizing chat interface features.
- Test new maps for stability and player feedback.
- Balance gameplay tweaks to align with user experience goals.
Trickster Online Fan Game
A fan-made pixel MMORPG game, Tricker Online.
Status | In development |
Author | planktonfun |
Genre | Role Playing, Adventure |
Tags | gdevelop-5, Massively multiplayer |
Languages | English |
Accessibility | Interactive tutorial |
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